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Pcsx2 emulator slowing on lots of polygons
Pcsx2 emulator slowing on lots of polygons













pcsx2 emulator slowing on lots of polygons

Ram and graphic almost do not even matter. emulators will only use 2 cores, maybe a 3rd for LLE sound when enabled). PC games require lots of graphics, emulators require lots of cpu.įor a ps2 emulator to run perfect you need over a 3.0ghz dual core (more core does not make it better. moving the slider to max will likely really screw up games.Īlso like other have said, playing PC games means nothing compared to emulation. Having this many hacks will likely start breaking the game, there may be different glitches, messed up graphic and/or audio. Then try checking both check boxes under the "microVU hacks". Now go back to your game and check fps, still bad? go and move the "EE cyclerate" slider to 2. The fast cd doesnt really do much for you, so leave that unchecked. First enable the check boxes under "other hacks" at the bottom. And i found out how to speed it up a little bit, and its by doing what rakanishu said. We've also tried using the "Capcom Vs Snk 2 Discord Community" package, but that just crashes for each of us after connecting to one another at game launch so I haven't made any progress there, and I don't want to bug them about it since it's not a game they're trying to play lol.Īny information on netplay is welcome if anyone is alive in this community.I have done lots of testing with pcsx2 emulator lately. Literally tried every combination of settings available to make it more playable or eliminate it but no luck. The game works fine without netplay boot, but it is what it is. However there is a game-breaking bug with the game I'm trying to COOP with that makes the game largely unplayable. It seems like older versions of PCSX2 had netplay built-in but it's been removed from the latest releases? What's the deal?Īt this point the most functional scenario involves the latest PCSX2 (Official 1.5) with the "PCSX2 Online Plus" executable in the folder. Does anyone have a specific version/build that they can recommend for use with direct connect host/client scenario? Seems like there's a few different (unofficial) netplay enabled versions of the game, and I've now tried a few of them with mixed results. Honestly loving it so far and no real issues with any games yet - except for netplay, so I have questions: Apologies in advance, new to PCSX2, but not not new to emulation etc.















Pcsx2 emulator slowing on lots of polygons